for the eleven second club i got given an audio which went like this " i dont need to settle down. trell him! saul tell him..." "carrie... you're not yourself" "of course i am!" and so with that i created an animation in which i planned to do atleast 3 different camera shots and show both characters, as one is female and the other is male.
i started with a zoomed out shot so i could show more expression and hand/ body movements, the more there are, the harder it is to draw but the better the animation , the lip syncing though was slightly difficult due to all the head movements, but when i put it all together, it looked decent enough for the first third of the animation, this camera angle lasted atleast 140 frames
this was the second camera angle, which only consisted of the male talking, i only wanted small movement and close up action, so the only movement in this is the hand/ arm and the head, the lip synicing was slightly better than the last camera angle as it was more close up so it was easier to create the different mouth movements, this camera angle consisted of around 100 frames
this is the final camera angle of just the girl, i made it so she was being slightly dramatic with the mouth and hand movements, not only that but the head movements making the hair move also, this was slightly harder than the rest as the hair movements and mouth movements were kinda tricky as they had to be quite quick. this camera angle consisted of around 100- 120 frames
i could probably improve the frame rate and art syle the next time i make an animation, as this is very basic, i could also add a back ground next time, a moving one is way to advanced for my level of skill, so i could possibly just use multipul still frames.
overall this animation came out better than expected, it came place 111th on the 11 second club which is pretty good for something so basic
Friday, 16 January 2015
research into animation - 11 second club

just like the GIF shown, animations are made of frames, depending on how many frames there are and how long each frame lasts for depends on the length of the animation and detail, such as this one is created of atleast 6-10 frames which play very fast to make the gif seem like a bouncing ball..
Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, such as paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, or 30 frames per second..
Techniques
Traditional
traditional animation consists of photographs of hand drawn pictures, each pictures is used as one frame, and all the pictures are put together to make an animation., this can include as many pictures/ frames as desired but it will take a while to draw every little movement. depending on detail to create the illusion of movement
every picture is slightly different, so when put together it makes it seem the shape/ object is moving.
"drawings are traced or photocopied onto transparent acetate sheets called cels, which are filled in with paints in assigned colors or tones on the side opposite the line drawings. The completed character cels are photographed one-by-one against a painted background by a rostrum camera onto motion picture film ."
Stop motion animation

clay: ( uses figures made out of clay or any matierial like clay, some may contain a wire frame to keep them upstraight and still, for every frame the clay figures are modled in a way in which when playing all the frames back, it looks like a proper animation, using clay is probably really easy as it can be morphed into many different shapes -- this picture is showing a frame made completely out of clay)
cut out: (consists of cut out pieces of paper or material, cutting out many different shapes and forms, is apparently less time consuming than drawing everything.) these are just a few examples of stop motion animation.
Computer animation
computer animation uses a variety of techniques of animation which are done digitally, some include, 2D, which mainly focuses on the image manipulation using basic 2D images, shapes and forms to create a simple or yet very complicated animation, kind of like cartoons you see some times, and then there is also 3D which is based around building a virtual world with objects and characters move and interact move them to your will, 3D can also make things look realistic to the viewer. (the picture is just showing an example of what 2D and 3D is)
there are many other types of animation such as mechanical or sand animation or even pin screen, etc, but the ones i mentioned are probably the most well known or mostly used in the industries/ by people today and over the years.
Friday, 9 January 2015
11 second club animation - considering the audience
target audience definition - " a target audience is a specific group of people within the target market at which a product or the marketing message of a product is aimed at.- A target audience can be formed of people of a certain age group, gender, marital status,
etc., e.g. teenagers, females, single people, etc. A combination of
factors, e.g. men aged 20–30 is a common target audience. Other groups,
although not the main focus, may also be interested. Discovering the
appropriate target market(s)and determining the target audience is one
of the most important activities in marketing management (Niewenhuizen et al.
2000). Perhaps the biggest mistake it's possible to make in targeting
is trying to reach everybody and ending up appealing to no-one. "
when making an animation or any type of work for somone, you always have to consider who you're making it for (audience) e.g sex, age, or their type of profession etc, for the 11 second club you have to make an animation that is 11 seconds long, in order for it to suit the needs of the audience, it must have certain assets, such as:
* it has to be the exact time length, nothing shorter or longer than 11 seconds or else the audience will judge you harshly
* the animation can be either 3d or 2d they dont mind as long as you have a decent frame set (300-500) frames, i'd say 250 is the minimum
* to suit the audience, you need to have decent movement and lip syncing ( if any is needed) in the animation, if you have very slow/ fast movement or the snimation isnt timed correctly, or even if the lip syncing is off slightly or there is none at all, you will be judged and given quite alot of critisizm, there will also be a point where they will give you tips for improvement.
* the audeience or the 11 second club can be classed as professionals at what they do so it can be hard meeting their standards
when making an animation all you need to do is make sure you work on it enough and the audience will want you to atleast work on your animation for atleast a few days, to make it look good, if you are a prefessional it wont take long.
so in order to make your animation suitable for the audience, make sure your film and audio match, its the correct time length, there are a decent amount of frames and it isn't too jumpy, add a background or colour maybe, you will get low marks if you have a very boring animation, make sure the lip syncing is decent enough and that you have alot of movement, having quite a bof movement in your animation shows that you are capable of making a very interesting and full animation, you can watch different things happening at one time, and this is what the audience want, this is what will get you the high marks
this is what you need to consider when you make an animation to suit your target audience
when making an animation or any type of work for somone, you always have to consider who you're making it for (audience) e.g sex, age, or their type of profession etc, for the 11 second club you have to make an animation that is 11 seconds long, in order for it to suit the needs of the audience, it must have certain assets, such as:
* it has to be the exact time length, nothing shorter or longer than 11 seconds or else the audience will judge you harshly
* the animation can be either 3d or 2d they dont mind as long as you have a decent frame set (300-500) frames, i'd say 250 is the minimum
* to suit the audience, you need to have decent movement and lip syncing ( if any is needed) in the animation, if you have very slow/ fast movement or the snimation isnt timed correctly, or even if the lip syncing is off slightly or there is none at all, you will be judged and given quite alot of critisizm, there will also be a point where they will give you tips for improvement.
* the audeience or the 11 second club can be classed as professionals at what they do so it can be hard meeting their standards
when making an animation all you need to do is make sure you work on it enough and the audience will want you to atleast work on your animation for atleast a few days, to make it look good, if you are a prefessional it wont take long.
so in order to make your animation suitable for the audience, make sure your film and audio match, its the correct time length, there are a decent amount of frames and it isn't too jumpy, add a background or colour maybe, you will get low marks if you have a very boring animation, make sure the lip syncing is decent enough and that you have alot of movement, having quite a bof movement in your animation shows that you are capable of making a very interesting and full animation, you can watch different things happening at one time, and this is what the audience want, this is what will get you the high marks
this is what you need to consider when you make an animation to suit your target audience
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